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This mod allows you to add or extend invulnerability frames during various player animations in Resident Evil Requiem. It allows you to become immune to damage during moments when your character is performing a specific action and cannot dodge. All parameters are fully adjustable in real time through the in-game menu, and the settings are saved between game launches.

Main features
The mod allows you to enable invulnerability for the following categories of animations:

  • jumping through windows, fences, etc.
  • execution of strikes or shots.
  • moments when the character shudders from the blow.
  • performing close combat techniques.
  • climbing stairs.
  • reading documents, viewing photos.
  • stagger state (disabled by default).

You can also adjust the duration of additional invulnerability after the animation ends (from 0.1 to 0.5 seconds).

Requirements

Installation

  1. Place the archive with the mod in the mods folder of your manager (path: FluffyModManager\Games\RE9\Mods).
  2. Launch Fluffy Mod Manager and activate the mod.
  3. Launch the game and press the Insert key to open the REFramework menu .
  4. Go to the Script Generated UI section and then select iFrames .
  5. Set up the desired animation categories and select the delay duration ( Post Animation iFrames Duration ).
  6. If the menu does not appear or does not work correctly, go to the Script Runner , REFramework menu, and click Reset Scripts .

Author: MrGrimaldus

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