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REFramework Nightly 01262

REFramework is a fundamental software tool and modding environment created specifically for RE Engine games. It provides a powerful Lua scripting API and includes a number of built-in fixes and features. This tool addresses crashes when using ReShade , adds support for ultrawide monitors , FreeCam , FOV adjustments , and Timescale control . It is a necessary foundation for most Resident Evil Requiem mods.

Peculiarities

  • Eliminates conflicts with ReShade and stabilizes the game.
  • Built-in tools for changing visual parameters.
  • Allows you to install additional Lua scripts to change game logic.
  • All functions are controlled through a graphical interface directly in the game.

Installation

  1. Download the archive with the modification and extract the dinput8.dll file .
  2. Go to the root folder of your Resident Evil Requiem installation (where the .exe launcher file is located).
  3. Copy the dinput8.dll file to this folder.
  4. Launch the game. The first time you launch it, the tool will automatically create the necessary mod folders.
  5. To open or close the in-game settings menu, use the Insert key .
  6. To install scripts : place them in the created reframework/autorun folder.
  7. To install plugins : place .dll files in the reframework/plugins folder.

To
temporarily disable the mod, simply delete or rename the dinput8.dll file . For a complete cleanup, also delete the reframework folder and the re2_fw_config.txt and re2_framework_log.txt configuration files.

Author: praydog

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