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The Leo Kliesen model from TTT2 was rigged and created for the Noctis armature and character models!


This is my first Blender project and my first time working with 3D models. Everyone from the FFXV Modding Discord helped me through it all, helping me learn Blender and how to use it to make this mod the best it can be! Over one hundred and seventy two Blenders saved, the model I used was from Tekken Tag Tournament 2. Please report any picture errors you see! Thanks! I do not accept requests.


Unrecoverable errors:
- Put on the upper part of the jacket and the inside of the jacket. It was my fault because I applied a Solidifier modifier on the model and saved without fine-tuning the thickness settings
- The tertiary white outline in certain parts of the back of the jacket may have incorrect lighting.


Thank you, everyone at the FFXV Modding Discord for teaching me how to use Blender, how to troubleshoot and helping me make this mod as perfect as possible! I couldn't have done it without you guys!


Integral:
Bandai Namco Entertainment: Models, Textures, Assets and Original Content
FooniVentes: Atlas Bake and optimize the model (thanks a lot!!)
FFXV Modding Discord: Help me fix things and teach me Blender to do it all. I am so grateful and I couldn't have done it without your constant help, support and love!


Me: Rigging, weighting, scaling and working with the rest of the model in Blender.


You: Stumble, check out and/or subscribe to this mod! <3

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