
Model Swap Patch & Ultimate Shader Pack Combined
Resident Evil 6
Notice:
Download files include primary and secondary files, where:
Secondary files:
This file has to go into the ``Dark Souls III\Game\mtd`` folder and overwrite the existing file, it won't do any harm, if using modengine, just put the contents of the rar in the mod folder, make sure it's in mtd directory
Hello everyone,
I wanted to have the Ludwig Silver Sword on Dark Souls 3 the moment I saw it, now the wait is over, the straight sword and all the stills from BloodBorne are in Dark Souls 3
Well, I made this mod as a personal exchange of models that I didn't like in Dark Souls 3 so the visual models they replace are personal preference, but try to stay as true to the origin as possible :) UPDATE!
They're all in one rar that you can swap or you can read on to find out how to make them new, remember to download the new MTD files to make them look exactly like Bloodborne :)
This time I have now included the name weapon and which one it will replace in the file, so you can decide for yourself, I link here the full list for you to choose from :), so to install you have to unrar all of them, and choose which One you want or unrar again all weapons in ``Parts`` folder.-
If you want to play other mods with the new model, just uncheck the content you want to replace in the ``parts`` folder, this exchange method is your best chance to experience new mods like cinders or any other and new models ./
We're working with PapaAppa on a new mod where you can find these items in a brand new updated map, we're far away but still on track, visit his channel to track progress./
If you want to get a feel for this you can visit this link to download and this video to know how to install so you have the weapon as new and you can RPG from scratch, use this list to generate the items you want, remember you will be playing vanilla Dark Souls 3, only new weapons.
warn
Online is ok, as long as you do swap, it won't be seen online unless another has the same swap mod installed :)
integral
Icons, lore and scripts for PapaAppa
TKGP is Yapped.
Katalash by DSTools.
ForsakenSilver for all till he is silent
DropOff for help and a laugh.
Vawser for everything else
Link
Visit the Cinders Discod here.
The Cinders wiki is here.
Cinders' Github repository is here.
If you would like to donate please use this link: paypal.me/MaxTheMiracle
Feedback and suggestions are welcome.
Install
For Steam users, I recommend using the Mod Engine method to install mods. For users of other versions, you need to use the UXM method to install the mod.
Mod Engine method
1. Download Mod Engine.
2. Copy dinput8.dll and modengine.ini to \DARK SOULS III\Game\ directory.
2. Open the BloodBorneWeapons.zip file, extract the folders in the zip file to the Dark Souls III installation directory (ie E:\Program Files (x86)\SteamLibrary\steamapps\common\DARK SOULS III\Game).
4. Copy the modengine.ini in the Cinders folder and replace the modengine.ini in the installation directory.
5. You can now launch the game and enable Cinders.
UXM method
1. Download UXM .
2. Use UXM to open the Dark Souls III installation package.
3. Use UXM to patch the Dark Souls III executable.
4. Open the BloodBorneWeapons zip file, extract the folder to \DARK SOULS III\Game\.
renew
Mod Engine method
1. Open the Bloody Weapons ZIP file you downloaded.
2. Extract the ZipBorneWeapons folder from the zip file to a temporary directory, then select the swap you want, if you want all the models, just untick everything again in the parts folder.
3. Accept any prompts that warn you that files are being replaced.
UXM method
1. Open the BloodBorneWeapons ZIP file you downloaded.
2. Extract the ZipBorneWeapons folder from the zip file to a temporary directory, then select the swap you want, if you want all the models, just untick everything again in the parts folder.
3. Accept any prompts that warn you that files are being replaced. Uninstall Mod Engine Method 1. Delete BloodBorneWeapons zip file from \DARK SOULS III\Game\Parts directory. UXM Method 1. Open UXM and click the "Restore" button to restore the unpacking process.
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