
Model Swap Patch & Ultimate Shader Pack Combined
Resident Evil 6
The protagonist's weapon has become gold, and the color has been changed. There is a method to modify the material in the file.
Installation:
I said, how to change the material.
First of all
You have to have three files in Yabber, mainly using Yabber.exe
Create a new folder with the original game file (the protagonist's knife)
Drag the game default weapon file onto this software (Yabber.exe) and it will automatically generate a wp_a_0300-partsbnd-dcx folder.
First, go to the wp_a_0300-partsbnd-dcx folder.
Open the _yabber-bnd4.xml file (with Notepad)
<compression>SekiroKRAK</compression>
Change into
<compression>SekiroDFLT</compression>
Then drill down into the folder wp_a_0300-partsbnd-dcx\parts\Weapon\WP_A_0300
See the file named WP_A_0300.tpf, drag it into Yabber.exe, automatically generate the folder, click inside,
The first file and the third file need to be modified.
The name is WP_A_0300_2_a.dds WP_A_0300_a.dds
Open with PS, PS needs to install the plug-in IntelTextureWorks_1.0.4, otherwise the dds file can not be read, the PS opens the file pop-up prompt box, there is an option button to remember to check--. -, click OK
The dialog box that pops up when saving the file remembers the <Mip maps> selection <from layers>
-- sand sculpture dreamlull
request has been submitted successfully.
Resident Evil 6
Resident Evil 3 Remake
Resident Evil 4 Remake
Sign In to confirm your age and turn off the mature content filter