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    Colt M4A1 Remake Adjustments
    Colt M4A1 Remake Adjustments
    Colt M4A1 Remake Adjustments
    Colt M4A1 Remake Adjustments
    • Home
    • Resident Evil 3 Remake
    • Outfits

    Colt M4A1 Remake Adjustments

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    Game play video Watch Video

    Replaces the Colt M4 Carbine in RE3 with a reworked and tuned variant.

    Features
    - Extends the barrel a few inches
    Just hate stubby rifles unless there's a silencer on the muzzle end

    - Permanently add aiming point
    If I don't have a handle, at least we can start right now
    Has an aiming point model. It's just a visual change, you still
    A real aiming point needs to be acquired in the RPD to get the effect.

    - Permanently added rear iron sight
    Is it practical? Absolutely not.. but looks cool and hates having the rear end of the gun sticky.

    - folded inventory
    Just a small change; give some length to the front, take it from the back.

    - Replaced double stack magazines with single stack magazines
    Although an option, I decided to remove the double stack magazine. looks
    Not as awesome as it could be, the reload animation doesn't change, frankly
    That said, the existing animations now make sense again. Furthermore, the model
    Now consistent between in-game and cutscenes.

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