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This update fixes weapons and items disappearing at checkpoints. (Note: you need to play this demo on assisted difficulty, otherwise the mod won't be fair since it doesn't start with a CQBR assault rifle)

Below is a list of all current changes in this project:
- new enemies

- new items

- New mechanics without infinite ammo and single-use special weapons

- New crafting recipe - Nemesis

new drop

- New weapons (obsolete)

- Jill and Carlos'

New Skin - New Menu -

Augment enemy artificial intelligence (about 30% harder than hell mode)

- New ammo capacity for all weapons

- New Atmosphere (Blood Moon)

- Reduced weapon firepower -

Increased damage from enemies (3 hits in assist mode)

- Anti-cheat system. You can try the infinite rocket launcher with the full save file, I just don't guarantee it will work.

Ruined City: Crafting Recipe

Gunpowder + Gunpowder = 50 Pistol Ammo

Gunpowder + Advanced Gunpowder = 15 Shotgun Ammo

Advanced Gunpowder + Advanced Gunpowder = 150 Assault Rifle Ammo

Dynamite A + Gunpowder = First Aid Spray

Dynamite B + Gunpowder = Mixed Herbs (G+G+G)

Dynamite A+ High

- Tier Gunpowder = 20 Shotgun Cases B + Premium Gunpowder = 6 Magnum Ammo

Dynamite A + Dynamite B = Recovery Coin

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