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>>>>>>> Descriptions :

This mod allows Jill to use her new animations, such as while she's idle using knife, grenade, or shotgun
I just swap her animation just like the girls from Resident Evil Resistance [ January, Valerie and Becca ]
Note : I only swap her animations when she is holding knife, grenades, or shotgun. The rest of it her base animations will be back
automatically to it's default. I dont wanna swap her idle animation when she is holding like a handgun, SMG or other weapon, because
there will be a big transition gap and make her animation so weird

================================================================================================================================
>>>>>> Installation / Guide :

There are several RAR files that contain variations of animation, you can install the animations by choosing one of the animations
what you want, Installation is the same as usual by using latest Fluffy Manager 5000

[1]. Jill Base Animations
Descriptions : This folder contain mod allows Jill to use her new base animations when she doing regular running on street
and running on stairs just like she running in Resistance

----------***Variations***--------------------
*Default Base Knife and Grenade Idle Movements
*Becca Base Knife and Grenade Idle Movements
*January Base Knife and Grenade Idle Movements
*Valerie Base Knife and Grenade Idle Movements

You can choose what do you like, for base animations like regular running on street and running
on stairs everything are same, the difference is only on when she idle after running or walk, for example, if you
choose "Becca Base Knife and Grenade Idle Movements" that's means Jill's idle animations like Becca or
if you choose "Default Base Knife and Grenade Idle Movements" that's mean Jill's idle animations like default
but regular running on street and running on stairs still like in Resistance


[2].Bonus Optional Dance

Descriptions : This folder contain mod allows Jill to use her new animations [Dance] from resistance
"ONLY" when she is idle after running or walking using knife or grenades

----------***Variations***--------------------
*Jill Breakdance Movement
*Jill Chicken Movement
*Jill Cute Dance Movement
*Jill Dinosaur Dance Movement
*Jill Dynamite Dance Movement
*Jill FlexPose Dance Movement
*Jill Mania Dance Movement
*Jill Pose Movement
*Jill Shuffle Movement
*Jill Untouchable Movement

You can choose what do you like for Jill new idle animations [Dance], if you choose "Jill Breakdance Movements" that's means
when Jill idle after running or walking, she will doing breakdance [ Remember only when she using knife or grenades ], but the others
movements like regular running on street or running on stairs still default
================================================================================================================================
>>>>>> Known Issues :

there is a transition gap when moving to the next animation, makes her so clumsy, because it's very different
about bones position, the only way which is the best, I recommended you to choose "Becca Base Knife and Grenade Idle Movements" because Becca's idle
bone position almost same like default, maybe there's a little transition gap but it's still OK
================================================================================================================================
Special Thanks to :


* alphaZomega, Che and Jackal [ Who already create the amazing animation template, and make it easier to edit the animations ]

* FluffyQuack [ for his tools Mod Manager ]

* ZombieAli [ for great resistance PAK names list ]

* JTeghiusKittius [ RE3 - Ultimate File List ]

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