
Green Mouse Patch Mod
Diablo II:Resurrected
Warning: This mod may affect your blood pressure. People with a bad mentality should use it as appropriate.Players who like the original version, players who have never used perverted entries, if you like torturing yourself, welcome to try!Are you still distressed because the monster is not strong enough?Are you still unable to find an opponent because you are strong enough?Still thinking of increasing the difficulty of the game with 2.5.10 times monsters?There is a good sayingIn the face of absolute power, there is no advantage in quantity anymore.It's like trampling an ant to death, and trampling a bunch of ants to death, there is no difference!At most, looking at the rubbish droppings all over the screen, it was dull and tasteless.Next, I will introduce to you the enhanced module newly produced by BenmengIt’s time for the monsters to enjoy the taste of Chika ChivesParadise mode modVersion 1.0 betaThis module strengthens all the attributes of all 740 monsters in Diablo 2 from the following 3 levelsdifficultylevels.txt character resistancemonlvl.txt monster attributesmonprop.txt monster additional properties1.difficultylevels.txt: Modified the resistance penalties for players in different difficulty levelsNormal difficulty: all resistances remain the sameDifficulty: all resistances -100%Hell Difficulty: All resistances -200%You may need more resistance entries in the later stages to increase your chances of survivalSince you may die often, here is a thoughtful removal of the death experience point penalty for you, and you may lose money!Anyway, they are all in the same TXT, so smoothly.2.monlvl.txt: Modified all monstersAC: Armor (AC defense)TH: to hit (attack level)HP: HPDM: Damage valueFrom 1 LEVEL-110 LEVEL: normal, nightmare, hell1-29 LEVEL: All the above attributes are improved: 2 times30-59 LEVEL: All the above attributes increase: 5 times60-110 LEVEL: All the above attributes increase: 10 timesPreliminary test: The chance of death on normal difficulty has increased significantly since Chapter 3In the case of poor equipment,Chapter 5, mobs are basically 1-2You can go homeI didn’t dare to test too many other difficultiesI used my graduation archive to go to hell and walked a little bitShocking @#! %¥#¥@ (silence)You may think that it is just to change the attribute value. Not so exaggerated, is it?3.monprop.txt: modified the additional properties of all monstersNow in the paradise mode mod, different additional attributes have been added in different difficulty levelsNormal difficulty: All monsters increase their attack speed by 200%Nightmare Difficulty: All monsters increase their attack speed by 300% + 300% high-speed walking movementHell Difficulty: All monsters have 400% attack speed +400% high-speed walking +100% damage enhancementWhat is this concept? Zombies are not called zombies now: they are called zombies (running fast)Chapter 3 The little bastard with the blow tube: I can hardly see how it ran.Attack speed is super fastBasically surrounded by monsters, ha ha.Of course, you can still play, and the estimated life value piled up to 5000+ should be able to hold it.Lifesteal, freezing, resistance reduction, increased damage, attack speed, movement speed, fast casting, defense, ignoring target defenseThese entries should be playable when piled upIf you can’t kill the monster within 5 seconds, then you have to pay attention, the monster may kill you in one shot.The monster’s health, I remember when it was changed again, the maximum was more than 93,000? Forget it, BOSS, it will definitely make you uncomfortableThis version is still a beta version. If you really send a monster that is too BT, we can modify it. If there is any BUG, remember to send me a private message!
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Diablo II:Resurrected
Diablo II:Resurrected
Resident Evil 4 Remake
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