
Model Swap Patch & Ultimate Shader Pack Combined
Resident Evil 6
GitHub address: https://github.com/Saltyq/ScriptHookRDR2DotNet
What is ScriptHook RDR2 .NET?
The role of ScriptHook RDR2 .NET is the same as that of Community Script Hook V .NET . It is written based on Script Hook RDR2 , making Script Hook RDR2 support any .NET ( including but not limited to C# ) language to write Mod.
Instructions:
Put "ScriptHookRDRDotNet.asi", "ScriptHookRDRDotNet.ini", and "ScriptHookRDRNetAPI.dll" in the game root directory
Put Mods written based on ScriptHookRDR.Net into the "Script" folder
Require:
C++ ScriptHookRDR2 by Alexander Blade
.NET Framework ≥ 4.8
Visual C++ Redistributable for Visual Studio 2019 x64
Mod writing:
You need Visual Studio 2017 or higher to open the project, and you need to put the Script Hook RDR2 SDK in the /sdk folder,
In addition, you need to create an environment variable of RDR2DN_VERSION and set it to the version you want to build.
Welcome to use this script to make Mod, GitHub: https://github.com/Saltyq/ScriptHookRDR2DotNet
request has been submitted successfully.
Resident Evil 6
Resident Evil 3 Remake
Resident Evil 4 Remake
Sign In to confirm your age and turn off the mature content filter