
Colt Python
Resident Evil 4 Remake
Resident Evil 4 remake's injectable camera
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Camera version: 1.0.1
Photography credit: Otis_Inf
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Important: These tools no longer work with the demo.
IMPORTANT: To run these tools (and reshapes) in the full game, you must use an RE framework released on or after March 24, 2023.
You need to download REFramework and copy dinput8.dll to the game folder
But it must be released after March 24, 2023!
The RE framework is required to disable anti-cheat in the game. Otherwise these tools (and reshapes) will cause the game to crash.
Be a saint and give Praydog a thumbs up on his patreon because he spent a lot of time working on the RE framework to make this happen
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Variety
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v1.0.1: Bugfix: The camera path window can now be used with the mouse
Bugfix: Tool now works in full game version.
Added: Player relative camera path playback. Although it's not that useful since Leon keeps spinning away from the camera...
v1.0.0: initial version
characteristic
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-Camera controls are also in cutscenes)
-Field of view control
-Free unlimited camera movement and rotation
-Camera shake control in manual movement (manual shooting of video) and camera path.
-Time stop/game pause control
- Camera path support ('Dolly Cam') to define moving camera trajectories for movies.
-Game speed control (slow motion, acceleration, not in cutscenes)
——Frameskip
- HUD switch
- Thermal sampling (resize game window to any resolution)
-DOF removal of cutscenes
-Configurable keybindings
-Configurable controller button bindings
how to use
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Please do the following: run the game first, then run igcclient.exe. If the game is running as administrator, you must run
igcclient.exe is also an administrator, but this is not required. In IGCCSlient, just click "Inject DLL". if it is not found
re4.exe process, please click the "Select..." button to select it, and then click "Inject DLL".
Don't close the client, it's your tool for configuring your camera
There is a help tab in the GUI. Please read it.
camera control unit
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In the configuration tab of the IGCS client you can specify what to use to control the camera:
Controller, keyboard + mouse, or both. The device you selected cannot provide input to the game,
If you press 'Numpad' (default is on).
About pause/time stop and cutscenes
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Pausing the game using the tool's pause key (default Numpad 0) while a cutscene is playing will not work properly; the cutscene will
Stutter, but cooperate. To effectively pause a cutscene, pause the game and then press the Del key to hide the menu. Camera can now be enabled
and movement, including changing FoV.
About hotsampling support
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To take screenshots at a higher resolution than the normal game resolution, run the game in windowed mode.
To remove window borders, on the Hotsampling tab, click Fake Full Screen.
To switch to high resolution, select your desired resolution and aspect ratio from the Hotsampling tab's tree and click "Settings."
If you frequently switch between a given set of resolutions, you can also choose one from a list of previously used resolutions.
If the resolution is suitable for your monitor, the game will add borders and you'll have to click "Settings" again to remove it.
The IGCS client will resize the game window to the requested resolution and the game will resize the game
The corresponding framebuffer allows you to shoot at high resolution. Go back to your usual game
resolution, just click the "Fake Full Screen" button again.
About the resolution scale
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It's tempting to turn it up to max, but it's a multiplier for the internal rendering resolution (also available via the menu), and
Setting it to a higher value may cause the game to crash. Also, swiping back and forth too often may not have good results, so use it with caution.
Have fun and take great photos, okay?
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Resident Evil 4 Remake
Resident Evil 4 Remake
Resident Evil 4 Remake
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