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Many areas in DS3 have lighting that gives them a constant colored tint. This mod removes that by editing the graphics parameter files themselves. Requires UXM.

Specifically, the RGB values of all global lighting were averaged to remove the coloring without affecting overall brightness. Distance fog color was averaged in the same manner. Also included is an option to completely remove distance fog, making scenery much less washed out in some cases, and an option to remove bloom, most noticeable in Cemetery of Ash.

Installation



  1. Unpack and patch your game with UXM to enable file mods.

  2. Copy the "param" folder from the directory with the options you want into your game install and overwrite.


Uninstallation



  1. Copy the "param" folder from the "Vanilla" directory into your game install and overwrite.


Bannability
I am fairly certain that graphics files like this are not subject to anticheat, but if you play with it in online mode, you do so at your own risk.

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